Doc

combat medic, drill sergeant, ale brewer

Description:

Doc (Companion) Level 3 leader
Medium natural humanoid, human
HP 37 Bloodied 18 9 healing surges (9 each) Initiative+2
AC 19 Fortitude 16 Reflex 17 Will 16 Perception+7
Speed 5
TRAITS
Veteran Warrior Aura 1
Allies in the aura gain a+1 power bonus to AC and Reflex.
STANDARD ACTIONS
Hammer (basic weapon) At Will
Attack: Melee 1 (one creature) 9 vs. AC or Range 5/10 +9 vs. AC
Hit: 1d6 +3 damage
Free Shot At Will
Ranged 5 (one ally) may make a free basic attack
MINOR ACTIONS
Mercenary Treatment 2/Encounter
Ranged 5 (one ally) spend a healing surge
Skills: Diplomacy +9 Insight +7 Streetwise +9 Intimidate +9
STR 14 (
3) CON 15 (3) DEX 11 (1) INT 10 (1) WIS 13 (2) CHA 16 (+4)
Alignment: lawful good Languages: Common, Elven, Dwarven
Equipment: 5 hammers, heavy shield, scale mail

Bio:

Doc adventured briefly with the party until the dragon tried to kill him, he may still join them from time to time if the need is dire but he’d prefer to stay a little closer to ‘civilization’.

Doc

The March of Madness FrankB